![]() For bows, higher weight means faster arrow travel speed, and normally a slower nocking speed.The weapon sections below, excluding the Bows and Crossbows, are in order of lowest to highest damage and weight - so daggers first, with their low damage and low weight, moving ending with the heaviest and highest-damage Warhammers.An 'N/A' for Perk means you need to boost your Smithing past 100 with Alchemy to improve it beyond Flawless - specifically, you need to max your Smithing level to 100 and then use potions of Fortify Smithing to boost it beyond that, at which point the weapons in question, which don't benefit from any of the Smithing skill Perks, can then be improved beyond Flawless quality.If you're looking to craft or enchant your weapons, be sure to check out our detailed guide to power-levelling Smithing and Enchanting skills to hit that level cap and craft the best weapons in the game as quickly as possible.Whether you're looking to tackle some of the more bizarre Daedric quests, or power-level your Smithing to craft Dragonbone and Daedric weapons, the weapon rankings below should be of some use to you, but before you dive in there are a couple of quick things to bear in mind about how we've structured it all: After you're done with the scene and finished selling your sole to the goddes of thieves simply enter "tcl" once again to walk through the gate and proceed to exit the Hall of Nightingales.īAM! You're done! Check my screenshots to view the process if you would like.Watch on YouTube Skyrim PS4 Pro vs PC Ultra vs PS4: Graphics Comparison/Frame-Rate Test Skyrim best weapons explained Exit the console and walk through the gate, and once on the other side to turn collison back on enter "tcl" again and you will notice the "collisons on" message.ĥ. The console will say "collisions off" if you have done this correctly. Do this by opening the console menu again and type " tcl" and hit enter. Now that they're on the other side it is now time for you to get over there. Both will be on the otherside standing where they're supposed to be.Ĥ. Once outside go back into the hall and got straight to the gate. Now that Brynj and Karliah are both standing at the gate, leave Nightingale Hall and exit to Skyrim. But she will not open it like she is supposed to, she will walk back and forth bumping into the gate and the walls. If you've done this correctly Karliah will turn around and proceed to the gate, torward the objective like she should. After the console menu opens enter (without the quotations) "setstage tg08a 52" and select enter. ![]() As soon as she does this open the console menu by pressing the tilda key ( ~ ).Ģ. But, she will walk away from the objective. First, after equiping the Nightingale armor, completeing the dialogue with Bryn & Karliah, and accepting the Nightingale responsibility Karliah wil say something like "lets proceed and/or "follow me". This solution should only take you about 2mins to do.ġ. The glitch that i'm speaking of is when you meet Karliah & Byrnj at Nightingale hall, receive the armor and complete the dialogue only to have Karliah walk away from a gate that only she can open. This is also the fastest and most definate solution that i've used for the Karliah glitch. I was one of those people until I came up with my own solution, which should work for EVERYONE. First let me say there are a few solutions out there that i've seen but to my knowlege majority of them only work for some people.
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